Items to take care of BEFORE GAME TIME and BEFORE arriving at the field:
UPDATING THE JERSEY #'S:
Jersey #'s can be edited within a specific competition throughout the season to correctly reflect the numbers players will be wearing during a game by anyone with access to the Team in GotSport. This is often necessary when Club Pass players have been added to a game day roster. It is very important to have the correct jersey numbers print on the Game Card to alleviate potential confusion that may be caused. The referees rely on the information printed on the Match Card when recording calls during an official match.
Each team MUST BRING the following to EVERY GAME:
Note: The WDDOA Flights (Prime, Challenger, & Alpha) and also the STYSA SCL competition utilize Virtual Player Cards.
To access your Event Roster and Match Card in GotSport
IMPORTANT! CHECK the match card to be certain that ALL players planning to participate in the upcoming game are correctly printed on the match card - Handwritten players (regardless of the reason why they are handwritten or who wrote them) result in an automatic forfeit. BEFORE the game is the team's opportunity to correct any omissions and reprint the match card.
WDDOA utilizes VIRTUAL PLAYER CARDS. All teams participating in SCL, Prime, Challenger, and Alpha Flights will be checked in at the field using VIRTUAL PLAYER CARDS. Teams must have their virtual cards ready for inspection at the field via a smartphone/tablet prior to the game.
The Frontier competition uses physical player cards. WDDOA will print, laminate, and mail physical player cards directly to WDDOA Frontier teams.
CLICK HERE for INSTRUCTIONS ON HOW TO ACCESS YOUR VIRTUAL PLAYER ID CARDS AS A COACH or TEAM MANAGER
CLICK HERE for INSTRUCTIONS ON HOW TO ACCESS YOUR VIRTUAL PLAYER ID CARDS FROM A MOBILE PHONE